As virtual and augmented applications become more widely used, developers of more traditional media, such as web and mobile platforms, may find themselves building nontraditional interfaces. Erica Stanley will offer an overview of the interaction patterns that work well in mixed-reality environments and shares techniques that can be integrated into new or existing applications.
- Gesture tracking in virtual environments
- Head and eye tracking
- Voice-based interactions
- Open source projects that build on and incorporate these patterns
- How to incorporate these patterns into your application
Role: Speaker, Building Interfaces for Virtual and Augmented Reality